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Corporate leadership training

Leadership in Creative Industries Training Course in Indonesia

Empower creative leaders to grow ideas and cultural heritage into ventures that last: inspire teams, run projects, protect and set fair prices for their work, connect with audiences and engage communities through the arts, in practical, hands-on sessions.

  • In-person, virtual
    or blended
  • Customised for
    your organisation
  • Delivered worldwide,
    including Indonesia
  • For creative entrepreneurs
    and cultural leaders

Course overview

What Is Leadership in Creative Industries?

Leadership in creative industries is the capacity to start, guide and grow creative enterprises, from visual arts and fashion to film and digital media, so that original work finds its public and supports its makers. The course builds creative entrepreneurship, leadership of teams and projects, intellectual property know-how, marketing and finance, and ways to use heritage and the arts for community benefit.

Practical exercises, industry case studies and workshops have participants outline a venture, identify their audiences and put a price on creative work, all grounded in the realities creative leaders in Indonesia work with.

From visual arts and design to film, fashion and digital media, Indonesia’s creative sector spans many disciplines, and this course serves leaders across them. It pairs creative and business skills with cultural sensitivity and community engagement, so leaders can work within the country’s rich cultural landscape with respect and authenticity.

Why it matters

Why Creative Leadership Matters in Indonesia

Indonesia’s creative sector keeps growing amid rapid technological change and shifting cultural landscapes. Leaders who inspire teams, manage creative projects and engage communities with respect help that growth last.

  • Creativity creates value

    When creative work is led with vision, it can grow into enterprises and livelihoods.

  • Talent needs business skills

    Talented creatives can struggle with markets, finance and protecting what they make.

  • Heritage can be lost

    Craft and art traditions fade unless they offer makers a viable future.

  • Culture connects people

    Creative projects foster dialogue and honour Indonesia’s diverse communities.

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The Knowles leadership approach

From Insight to Impact

Six stages follow a creative venture from the first concept to lasting work that benefits its community, and at each one participants practise leading people and decisions without dampening creativity.

Creative leadership in action

  1. 1. IdeaWhat will we create?
  2. 2. CollaborateWho makes it with us?
  3. 3. ProtectWho owns the work?
  4. 4. AudienceWho will value it?
  5. 5. EarnHow will it pay?
  6. 6. SustainWill it last and give back?

Key benefits

Why Organisations Choose This Course

This programme helps your leaders and your organisation to:

  • Stronger Ventures

    Creative enterprises with workable plans and steady finances.

  • Protected Ideas

    Visual, film and fashion work secured by rights and agreements.

  • Wider Audiences

    Work that connects with buyers and fans far from home.

  • Projects Delivered

    Creative projects that meet deadlines and stay on budget.

  • Living Traditions

    Traditional skills that remain alive by staying viable.

  • Collaborative Culture

    Inclusive teams that value every perspective and share one vision.

Have questions about this course?

Our team is happy to help. Send us a message and we will get back to you within one business day.

Contact Us
A facilitator pointing to a flip chart reading Learn, Practise and Lead as participants around a table listen and take notes

Course curriculum

A practical and structured learning journey.

Twelve units across three stages move from leading people and ideas, to the commercial side of creative enterprise, to culture and community, with exercises and case studies along the way.

  • Unit 1

    The Creative Economy

    • Explore creative fields from visual arts and film to fashion and digital media.
    • Follow the path creative work takes from studio to the public.
    • Find where the chain adds value and where it falls away.
  • Unit 2

    Living Heritage

    • Draw fresh ideas from traditional art forms.
    • Combine heritage techniques with today’s design and technology.
    • Engage the communities behind traditions with sensitivity.
  • Unit 3

    Creative Teams

    • Unite diverse creatives around a vision everyone shares.
    • Balance creative freedom with the constraints of a project.
    • Give feedback with empathy so creative work improves.
  • Unit 4

    Running Projects

    • Draw up plans and timelines suited to creative workflows.
    • Keep clients and collaborators on side as the brief shifts.
    • Track progress so deadlines are met and quality holds.
  • Unit 5

    Creative Ventures

    • Develop a creative practice into a sustainable business.
    • Prototype an idea to see if people want it before scaling.
    • Decide on the legal form that fits your venture.
  • Unit 6

    Protecting Ideas

    • Learn which protections cover images, films and designs.
    • Earn from your work by licensing it under clear contracts.
    • Treat other artists’ rights with integrity.
  • Unit 7

    Reaching Markets

    • Identify the people most likely to buy or follow your work.
    • Reach them via digital platforms, exhibitions and partners.
    • Use visual storytelling to win a lasting following.
  • Unit 8

    Creative Finance

    • Price work so it pays for time, materials and a profit.
    • Manage money through the gaps between paid projects.
    • Compare investment, loans, grants and paid commissions.
  • Unit 9

    Preserving Culture

    • Document craft techniques before they disappear.
    • Teach skills to the next generation through apprenticeships.
    • Ensure heritage makers can earn properly from their work.
  • Unit 10

    Arts for Dialogue

    • Use the arts to open dialogue between communities.
    • Honour cultural diversity through community events.
    • Make room for voices too often left out.
  • Unit 11

    Innovation Networks

    • Build relationships across disciplines and follow them up.
    • Join forces with businesses, campuses and local organisations.
    • Share skills, spaces and tools across disciplines.
  • Unit 12

    Lasting Impact

    • Show the cultural, social and financial good your work does.
    • Gather stories and evidence that show partners your impact.
    • Plan for the venture to keep going after one project ends.

Course agenda

Two-day course agenda.

A sample agenda showing how the two days run, from 9 a.m. to 5 p.m. The final agenda is agreed with you.

Day oneCreative vision and teams

Welcome, objectives and introductions

The creative economy

Morning break

Living heritage

Lunch

Creative teams

Running projects

Afternoon break

Creative ventures

Day one reflection

Close

Day twoCreative business, culture and community

Recap and goals for the day

Protecting ideas

Morning break

Reaching markets

Lunch

Creative finance

Preserving culture and arts for dialogue

Afternoon break

Innovation networks

Lasting impact and action planning

Close

Participant resources

What participants receive.

A practical set of resources to support learning during the course and application afterwards.

  • Course Workbook

    Content, summaries and activities for every unit.

  • Templates and Worksheets

    Ready-to-use tools to apply learning at work.

  • Action Plan Template

    Turn learning into clear next steps.

  • Job Aids and Quick Guides

    Key models, checklists and frameworks for daily use.

  • Digital Resources

    Additional materials to revisit after the course.

  • Certificate of Completion

    Recognition of the training completed.

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Practical application

From theory to real workplace impact.

Participants work through realistic ventures, pitching an idea, solving a rights question, identifying an audience and planning a project for a heritage craft, mirroring the decisions creative leaders in Indonesia take.

  • Venture Pitch

    Present your venture idea to a panel acting as backers.

  • Rights Clinic

    Settle who owns an image, film or design and agree its licence terms.

  • Audience Mapping

    Work out which audiences will buy, share or champion a new creative product.

  • Heritage Project

    Plan a project that helps a heritage craft thrive.

Who should attend

Designed for people who lead creative work.

Suitable for emerging talents stepping into leadership, seasoned professionals and budding entrepreneurs who want to lead creative ventures or use the arts for positive change, whatever their background: creative, business, academic or community.

  • EntrepreneursBuild a creative venture with a long future.
  • Artists and MakersMake a living from their creative practice.
  • Arts ManagersLead galleries, studios and cultural projects.
  • EducatorsDevelop the creative skills of learners.
  • Community LeadersEngage communities through the arts.
  • Business LeadersBring creative thinking into their organisations.

Course format and delivery

Flexible options to suit your organisation.

Choose the format and duration that fit your schedule and learning needs, whether at your workplace in Indonesia, online or a mix of both.

  • In-Person Training

    Delivered at your organisation in Indonesia or at a suitable venue.

  • Virtual Training

    Interactive, engaging live online delivery.

  • Blended Learning

    A combination of in-person and virtual sessions.

  • Customised Training

    Tailor case studies, organisation focus, delivery mode, modules and duration. Explore Customized Training

  • Typical Duration2 Full Days9 a.m. to 5 p.m. Also available as a 1-day, half-day, 90-minute or 60-minute session.

Prerequisites

Prerequisites and experience level.

No prior experience is required. The course suits new and established creative leaders alike and works well for mixed groups from different disciplines.

  • No formal prerequisites

    Open to anyone who leads, or wants to lead, creative work.

  • All experience levels

    From recent graduates to established creative professionals.

  • Designed for mixed groups

    Creatives, managers and partners learn side by side.

  • Ready to take part

    Bring a creative idea or venture you are working on.

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Course framework

A structured approach to developing leaders.

Participants follow a clear learning cycle: grasp how the creative economy works, practise new tools, reflect on the results and apply them to their own creative enterprise.

  • Practical and Actionable

    Tools and techniques that work in the next project.

  • Relevant to Indonesia

    Shaped by the creative disciplines and communities of Indonesia.

  • Creativity Protected

    Business habits that support, not stifle, creative work.

The creative leadership cycle

  1. 1. LearnCore leadership principles
  2. 2. ExploreCase studies and discussion
  3. 3. PractiseRole-plays and simulations
  4. 4. ReflectSelf-assessment and journaling
  5. 5. ApplyReal-world projects
  6. 6. GrowMentoring and peer support

Key learning outcomes

From knowledge to lasting leadership impact.

By the end of this programme, participants will be able to:

  • 01

    Build a venture

    Draft a plan that makes your creative work a sustainable enterprise.

  • 02

    Protect your work

    Safeguard images, films and designs with rights and licences.

  • 03

    Reach your audience

    Know who values your work and build lasting links with them.

  • 04

    Price and plan

    Price fairly and manage project money with care.

  • 05

    Lead creative teams

    Inspire collaborators to pursue one creative vision together.

  • 06

    Create social value

    Lead projects that honour culture and strengthen communities.

A confident team leader in a blue blazer smiling as she leads a team meeting, with colleagues seated around the table in the foreground

Creativity grows strongest when vision, empathy and discipline work together.

A participant placing sticky notes reading Role Play, Case Study and Feedback around a hand-drawn Action Plan circle on a workshop table

Example exercises and tools

Learn by doing.

Exercises and planning tools, from brainstorming frameworks to prototyping methods, are applied to each participant’s own creative project.

Practical exercises and industry case studies reflect situations creative leaders in Indonesia may meet, from guiding a mixed team of photographers, designers and filmmakers through a tense creative disagreement to presenting a concept to community partners with cultural sensitivity. Participants share experience across disciplines and leave with a plan for their own venture.

  • Model Canvas

    Fill in a Business Model Canvas for your creative idea.

  • Rights Checklist

    List the work you own and the protection each piece needs.

  • Pricing Your Work

    Calculate a price that pays for your effort and materials.

  • Impact Story

    Tell the cultural and social story of your project.

Assessment

Assessment and learning progress.

A mix of steps before, during and after the programme keeps learning relevant and turns it into action.

Step 1

Before the training

Share your goals and team context.

Agree the objectives and focus areas.

Confirm the format, timing and group.

Step 2

During the training

Role-plays, simulations and practical exercises.

Feedback from experienced leaders as skills develop.

Group discussion and reflection.

Step 3

After the training

A personal action plan for the workplace.

Self-assessment and guided journaling to track progress.

Ongoing learning through peers, mentors and the alumni network.

Workplace application

Relevant to your context.

These tools are put to work in creative businesses and cultural organisations in Indonesia, from quoting a fee for a client to holding a community festival.

  • Studio ManagementKeep a creative space organised and productive.
  • ExhibitionsShare work with new viewers.
  • Client ContractsAgree deliverables, fees and rights.
  • Online SalesFind buyers well beyond your city.
  • FestivalsCelebrate culture with communities.
  • Heritage WorkshopsShare heritage crafts with learners.
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Let’s discuss your requirements

Request a Customised Leadership Programme.

Talk to our team about how this course can be tailored for your organisation in Indonesia or other locations worldwide.

Request a Proposal
  • Share your priorities
  • Receive a tailored proposal
  • Explore delivery options

Adapting for Indonesia

Adapting the programme for Indonesian organisations.

We tailor the course so it reflects your people, your sector and the context you work in.

  • Local case studies

    Examples and case studies drawn from leaders in Indonesia.

  • Cultural awareness

    Content that respects cultural nuances and builds inclusive environments.

  • Community focus

    Projects that address real local and community issues.

  • Industry and organisation focus

    Examples, terminology and scenarios from your sector.

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Delivery worldwide

Flexible delivery across Indonesia and worldwide.

We deliver this programme in Indonesia and in other locations worldwide, with flexible formats and options to suit your organisation.

  • In-person
  • Virtual
  • Blended
  • At Your Workplace

    In-house sessions at your office in Indonesia.

  • A Venue You Choose

    Delivered at a training venue that suits your team.

  • Live Online

    Interactive virtual sessions wherever your people are.

  • Across Countries

    Programmes coordinated across several locations worldwide.

Client experiences

What our participants say.

Word-for-word feedback from participants at organisations in Singapore. Read all reviews

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Frequently asked questions

Common questions about this course.

What is the main focus of this course?

It develops the leadership creative enterprises need: entrepreneurship, guiding teams and projects, protecting and pricing creative work, winning markets and drawing on culture for community benefit, applied to real situations in Indonesia.

What topics does the course cover?

Twelve units in three stages: creative vision (the creative economy, living heritage, creative teams, running projects), creative business (creative ventures, protecting ideas, reaching markets, creative finance) and culture and community (preserving culture, arts for dialogue, innovation networks and lasting impact).

Who should attend this course?

Emerging talents, seasoned professionals and entrepreneurs in visual arts, design, film, fashion and digital media, plus educators and community leaders who want to lead creative work.

Is the course suitable for new or first-time leaders?

Yes. Emerging talents stepping into leadership gain a strong base, and experienced professionals deepen their leadership practice.

Is the course practical or theory-based?

Mostly practical. Exercises and industry case studies have participants pitch ventures, resolve rights questions, identify audiences and plan heritage projects.

How long is the course?

The standard course runs over 2 full days, from 9 a.m. to 5 p.m. It can also be delivered as a 1-day, half-day, 90-minute or 60-minute session.

Can the course be customised for our organisation?

Yes. We can adapt the content, examples and format to your goals, industry and team. See Customized Corporate Training for how we tailor programmes.

Can we use examples from our own industry?

Yes. We design and deliver our courses with subject matter experts in each field. Tell us about your industry, context and terminology when you enquire, and it will be taken into account.

Can we combine this course with other topics?

Yes. We can combine related topics into one programme or build a learning pathway across several sessions and levels.

Is this course available outside Indonesia?

Yes. We deliver this programme in other countries worldwide, in person or live online, and can coordinate it across several locations.

What delivery options are available?

In person at your workplace or a venue you choose, live online, or a blend of both.

What kind of exercises and activities are included?

Venture pitching, rights problem-solving, audience identification, heritage project planning, a Business Model Canvas, a rights list, price calculation, an impact story and brainstorming.

Do participants receive mentoring during the course?

Yes. Participants receive mentorship and constructive feedback from experienced leaders throughout the course.

Will participants build a professional network?

Yes. Participants connect with fellow participants, build mentoring relationships with facilitators and guest speakers, and can join an alumni network for ongoing learning.

How does the course support personal growth?

Through regular self-assessment and reflection, guided journaling to track progress and set goals, and techniques for mindfulness and stress management.

Is the course relevant to the Indonesian context?

Yes. It is designed for creative leaders in Indonesia, covering visual arts, design, film, fashion and digital media, with a focus on cultural sensitivity and community engagement.

Which cities in Indonesia can the course be delivered in?

We can deliver it in cities across Indonesia, including Jakarta, Surabaya, Bandung, Bekasi, Medan, Tangerang and Depok, and other cities on request. We also offer a full range of leadership courses in Indonesia.

Can we download a course brochure?

Yes. Download our course brochure for an overview of our training programmes.

How do we request a proposal?

Share your goals and requirements through the enquiry form on this page. Our team replies within one business day with suggestions and a tailored proposal.

Who can we contact about this course?

Email [email protected], call +65 6714 6663 or use the enquiry form on this page. We reply within one business day.

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Next steps

From enquiry to delivery.

A simple, transparent process from your first message to the training day.

  1. 1

    Enquiry

    Share your training needs and priorities.

  2. 2

    Consultation

    We discuss and refine the scope with you.

  3. 3

    Proposal

    Receive a tailored proposal with delivery options.

  4. 4

    Confirm

    Review, adjust and agree the details.

  5. 5

    Delivery

    We deliver the programme for your team.

Get in touch

Get in touch about this course.

Tell us about your team and goals, and we will recommend the right format for your organisation in Indonesia. Fill in the form or contact our team directly.

  • Email us[email protected]
  • Call us+65 6714 6663
  • Quick replyWe get back to you within one business day.
  • Ask before you commitTalk to our team about the right course and format for your needs.

This course is customisable

We can tailor the content, examples and activities to your team’s industry, goals and workplace context. Explore Customized Training

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Request a Training Proposal

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